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81. Impersonation and/or Identity Theft - in Player Features and Ideas Discussion [original thread]
This is going well!
- by Serendipity Lost - at 2017.04.19 13:43:53
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82. Remove WCS - in Player Features and Ideas Discussion [original thread]
Max Deveron wrote: AAaaannnndddd there is the problem. Pirate, not Militia, entering Plex sites....... You know what, I could agree with you maybe..... If first anybody not Militia entering one of these complex sites automatically becomes su...
- by Serendipity Lost - at 2017.04.19 13:34:26
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83. VMG New Website - in Crime and Punishment [original thread]
Noragen Neirfallas wrote: Yaosus wrote: Serendipity Lost wrote: " This is going to be my first and my last warning." This could quite possibly be the 2017 version of..... "This will be dealt with" You're just mad your "omg it's a...
- by Serendipity Lost - at 2017.04.19 13:14:20
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84. Let strategic cruisers refit in space without a mobile depot - in Player Features and Ideas Discussion [original thread]
Overall I would say this would be a pretty radical rework of the T3 mechanics. I guess in the end I would say all the CCP work probably isn't necessary. Yes - the strength of the ship class is versatility, but by the name it's intended for strateg...
- by Serendipity Lost - at 2017.04.19 12:34:04
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85. VMG New Website - in Crime and Punishment [original thread]
" This is going to be my first and my last warning." This could quite possibly be the 2017 version of..... "This will be dealt with"
- by Serendipity Lost - at 2017.04.18 21:37:32
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86. VMG New Website - in Crime and Punishment [original thread]
Your website guy is kind of testy about site feedback. Keep him on this thread, we have much to discuss.
- by Serendipity Lost - at 2017.04.18 21:35:52
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87. PVE - Fewer, tougher, and more player-like - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: I could have sworn we literally just had this thread last week... ah it was part of this thread from three weeks ago. So, same thing I said then, not a fan and here's why in brief: This massively increases the barrie...
- by Serendipity Lost - at 2017.04.18 21:20:06
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88. Why no remote PI launches to Customs Office? And can we get this? - in Player Features and Ideas Discussion [original thread]
GoodGreyer Ayderan wrote: I don't understand why we are not allowed to issue a command to launch our PI materials to the Customs Office without being in the system for that planet and in space. Is this a purposeful design decision? And if so...
- by Serendipity Lost - at 2017.04.18 21:03:49
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89. Remove WCS - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Serendipity Lost wrote: Personally I would prefer that the landing beacon double as a webbing tower and T2 large warp disruption bubble. It's easily doable and would work wonders to enhance player to player interactions. N...
- by Serendipity Lost - at 2017.04.18 20:52:56
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90. Remove WCS - in Player Features and Ideas Discussion [original thread]
Personally I would prefer that the landing beacon double as a webbing tower and T2 large warp disruption bubble. It's easily doable and would work wonders to enhance player to player interactions. Not just FW beacons, but all non HS beacons (I'd b...
- by Serendipity Lost - at 2017.04.18 20:35:02
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91. Let strategic cruisers refit in space without a mobile depot - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: For this to be reasonable the hull configuration would need to be fixed to however many highs/meds/lows/drone bay and the subsystems give % boosts to dps, reps etc alongside other effects such as drone bay, nullificat...
- by Serendipity Lost - at 2017.04.18 14:16:01
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92. Let strategic cruisers refit in space without a mobile depot - in Player Features and Ideas Discussion [original thread]
Rhyme Bittern wrote: Serendipity Lost wrote: Is it OK to change out subs via mobile depot? I would say sure, but only if you are the only ship on grid. Changing the configuration of the ship should take time and prevent you from doing anyth...
- by Serendipity Lost - at 2017.04.18 14:10:31
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93. Marketing idea - Who wants a (physical) PLEX? - in Player Features and Ideas Discussion [original thread]
If CCP were to release 100 into the wild and 1000 were redeemed, the cost of authenticating the real 100 would be crazy. With identity theft being what it is (easy) I don't see that plex scamming would be too difficult to turn all counterfeiters a...
- by Serendipity Lost - at 2017.04.18 14:04:53
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94. Let strategic cruisers refit in space without a mobile depot - in Player Features and Ideas Discussion [original thread]
Just from the practical point of view. Refitting a module (module being a plug and play ship component) is one thing, but changing out subsystems changes the ships configuration completely. Just look at what changing modules does to the visual mod...
- by Serendipity Lost - at 2017.04.18 13:49:21
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95. Remove WCS - in Player Features and Ideas Discussion [original thread]
WCS are a pro module that when used correctly do many marvelous things. Their primary purpose (my opinion) is to generate salty tears from guys w/out enough points fitted to their ships. If these stabbed ships upset you enough you will come up wit...
- by Serendipity Lost - at 2017.04.18 13:35:38
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96. Light carrier - cloaky hunter - in Player Features and Ideas Discussion [original thread]
Anna-Elizabeth DeWitt wrote: Serendipity Lost wrote: Anna-Elizabeth DeWitt wrote: An "anti-cloak" thread. Is it that time of the year , month , week again? I best kobold Aura voice: Another one? Really? REALLY??? This one is...
- by Serendipity Lost - at 2017.04.18 13:16:32
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97. Light carrier - cloaky hunter - in Player Features and Ideas Discussion [original thread]
Anna-Elizabeth DeWitt wrote: An "anti-cloak" thread. Is it that time of the year , month , week again? I best kobold Aura voice: Another one? Really? REALLY??? This one is different, he stapled the idea to the light escort carrier...
- by Serendipity Lost - at 2017.04.18 12:21:41
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98. VMG New Website - in Crime and Punishment [original thread]
OK OK you got me. No virus. Everyone must admit though that this has the potential to be a classic C&P thread. The OP puts in some work and makes a web site. He did this of his free will and odds are got nothing game wise for it (speculation,...
- by Serendipity Lost - at 2017.04.18 11:59:59
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99. VMG New Website - in Crime and Punishment [original thread]
Thanks for the virus guys. Not sure if you planned it that way or your site got corrupted.
- by Serendipity Lost - at 2017.04.17 19:26:11
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100. [MERC] The Marmite Collective v2.0 - in Crime and Punishment [original thread]
Do you have any relevant KB statistics. I mean, how would I know that you're a good merc outfit or not?
- by Serendipity Lost - at 2017.04.17 11:55:17
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